@lands.io/mod-sdk / PlayerEliminatedEvent
Interface: PlayerEliminatedEvent¶
Emitted when a player loses their last tile and is eliminated.
Table of contents¶
Properties¶
Properties¶
eliminatedPlayerId¶
• eliminatedPlayerId: string
The player who was eliminated
eliminatorPlayerId¶
• eliminatorPlayerId: null | string
The player who conquered the last tile (null for relinquish / non-combat loss)
tick¶
• tick: number
Engine tick when the elimination occurred
Source Code¶
View full implementation
/**
* Emitted when a player loses their last tile and is eliminated.
*/
export interface PlayerEliminatedEvent {
/** Engine tick when the elimination occurred */
tick: Tick;
/** The player who was eliminated */
eliminatedPlayerId: PlayerID;
/** The player who conquered the last tile (null for relinquish / non-combat loss) */
eliminatorPlayerId: PlayerID | null;
}